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About

Ravine started as a university project in a CU Boulder game mechanics course. As a final project, students were challenged to develop a basic game prototype in a two-week sprint. The game was a hit, and became a staple at a weekly "Gaming Lunch" held between friends at a pub in downtown Boulder (it's not as nerdy as it sounds; we drink beer, play games, and occasionally talk game mechanics). A few months and many beers later, the project grew into a passion and a plan to take this game to the masses.